10/06/2010

Precision Strike, Cleave rework idea

I think precision strike and cleave need some fixing
First of all : I mean speccing dps tree and not even using spammable thats tied to it.
Cleave should be turned into ravage, defendable against, and with base resistance ignore tied to it. Higher you spec more damage and resistances it does ignore just like precision strike

So speccing 15 points (maxing out dps tree would give) Cleave would hit for 550 spiritual damage and 200 spiritual resistance ignore (might not stack with resistance aura) if fully specced dread
or Precision Strike would hit for 550 physical damage and 1250 armour (25ignore if fully specced Conquest.

15 poing spec precision strike/cleave 550 dmg 200 spirit resist ignore/1250 armour ignore
7 points spec 330 dmg about 90-100 spirit resist ignore/about 600-700 armour ignore
and so on.


Precision strike ignore armour part :
Well i thought about template max armour which gonna be around 5k which is around 100% damage mitigation.
It gets softcapped to 75%
So my question here would be :
That 5000 armour of your target template after softcapping armor mitigation (armour mitigation softcap's always at 75%) is more like 100% (5k) - 25% (1250) = 3750 armour left when some1 is hitting you? even tho you have 5k in you char screen?
bcs if you counted that one out Precision strike with 1250 armour ignore which places you roughly in 50% armour mitigation and if you add RF+base weapon skill (which should give you about 50% armour penetration, so armour penetration just obstructs 50% of whats left = 50% of 50% armor mitigation means 25% left) you are somewhere around 25% of armour damage mitigation left.
Or instead flat number just scale it 35% (which is 10% more than it is now) if full conquest, 20.5 (in favour of kotbs :P) if 7 point, etc.

Chosens now.
Magical resistances firstly for clean numbers i took approximate numbers for clearer explanation :
800 spiritual resistance states for 42% spiritual damage resistance (roughly for some it was 812, some it was 790, which was either 40 or 42took it from my chosen resistance chart with aura on)
400 spiritual resistance states for 23% spiritual damage resistance (without my resistance aura off)

And we debuff half of that near 400 resistance self buff onto our enemies which is rougly about 200 (188 debuff to enemies, 378 self buff both of which only go live if you are full specced discord).

Avarage enemy has somewhere around 400-600 resistances. Soft cap for resistances begins from 40% magic resist which goes with number somewhere very near to 700 magical resistance attribute before soft cap kicks in (from my counting 680 is near exact number when softcap kicks in). So if 17 points of resistance states for 1% magical resistance... approximetly, and if i didnt make any mistake..

So since ive templated for precision strike sake 5000 (for softcap) armour target, ill give 700 spirit resistance target for chosens ravage (700 softcap/or just very near softcap)

700 resists states for 40% magical dmg resistance. New Cleave with magic resist ignore built in with full dread spec would ignore flat 200 of spiritual resist which is -11% resist on hit. 29% resistance is left.

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